While I'm busy working in SCEA part 2, I wanted to share this ideas from Yourdon.
He has a mindmap presentation about the top ten software engineering ideas (you can download the pdf here).
What he talks about?
1 - You can't control what you can't measure
2 - Peopleware
3 - Incrementalism
4 - Iteration
5 - Repair costs increase
6 - Tradeoffs are non-linear
7 - Reuse is important
8 - Risk management provides insights
8 - Consistency trumps brillance + death march
10 - Don't reinvent the wheel
Lots to comment on each one (he shows Brooks's "The Mythical Man-Month" and DeMarco's "Peopleware", I must agree!).
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